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Final Fantasy 7 Revelation Physical Release Uncertain

HG Staff

Square Enix hasn’t decided whether to put Final Fantasy 7 Revelation on a physical disc, and for handheld gamers, that’s a much bigger deal than it sounds. Game director Naoki Hamaguchi is publicly pushing for a physical edition, but the publisher is remaining non-committal, leaving portable players — especially those on Steam Deck and the upcoming Switch 2 — staring down a future where their biggest RPG of 2027 could be a 150GB digital-only download. With Sony phasing out physical media by 2028 and Rockstar already skipping a disc for GTA 6, the pressure is on Square Enix to decide whether collectors and offline players get a seat at the table.

The Storage Math Problem for Portable Players

Final Fantasy 7 Remake and Rebirth both shipped on multiple discs, and Revelation is almost certain to follow suit. For Steam Deck owners, that means a 512GB or 1TB internal drive will be gobbled up fast — especially if you’re juggling other modern titles. While microSD cards can help, load times and shader cache management on Deck already push many players to prioritize internal storage — and a multi-part remake series only compounds the problem. On Switch 2, the situation is even tighter: Nintendo’s cartridges have size limits, and Hamaguchi explicitly mentioned those discussions. If Revelation needs, say, 128GB of space, a single Switch 2 cartridge may not suffice, and a multi-cart release would be unprecedented. The uncertainty around physical media means portable gamers may be forced into a digital-only purchase they don’t want, with no option to resell or trade.

Why a Physical Edition Matters More Than Ever on Handhelds

The romantic notion of owning a game on a cart or disc is practical for handheld users. Offline play on planes, trains, or areas with spotty Wi-Fi remains a core use case for Steam Deck and Switch 2. A physical copy ensures you can install and play without an internet connection — something digital-only releases can’t guarantee, especially if servers go down years later. Hamaguchi’s internal push is encouraging — and at least Revelation won’t paywall its ending, a small win for storage — but Square Enix’s history with multi-disc releases and cloud-save dependencies suggests the business case for physical is under serious scrutiny. For portable gamers, the outcome isn’t just about nostalgia — it’s about owning the game in a form that works reliably away from the charger and the router. If Revelation skips a disc, it won’t be the first, but it will be one of the most painful for those who value portability above all.

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