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With Eyes of Ice Brings Icelandic Romance to Switch This Friday

HG Staff

Ratalaika Games is shipping With Eyes of Ice to the Switch eShop this Friday, August 21, and for anyone who’s ever finished a visual novel during a power outage’s worth of reading time, the timing is perfect. The game is a 120,000-word linear otome-style visual novel from Ebi-hime, set in 1800s Iceland, following Gréta Egilsdóttir as she pieces together how she ended up dying of frostbite.

On a handheld, that premise is the whole point. Visual novels reward the kinds of interrupted, on-the-go sessions the Switch was built for — suspend, resume, read a few more lines on the train, put it down. With Eyes of Ice isn’t trying to be a sprawling RPG; it’s a deliberately paced, dramatic story, and that’s precisely the kind of experience that feels most at home on a portable screen — the same territory as novel-based adventures like Seasons of Books and Keys.

120,000 Words, Zero Frame Rate Worries

Ratalaika hasn’t disclosed performance targets, and it doesn’t need to. A visual novel built on static art, music, and text hardly taxes the Switch’s hardware — a locked 60 FPS should be a formality, and battery draw will be negligible. Actually, the only drain here is on your reading stamina: 120,000 words is roughly the length of a substantial fantasy novel, so you’ll be spending many more hours with Gréta’s story than you would with a typical 10-hour JRPG. For handheld players, that’s the appeal — this is a game you can play indefinitely between charges, whether you’re between flights, in a hotel room, or curled up on a couch.

An Icelandic Saga Built for Interrupted Sessions

The linear structure plays directly into the Switch’s greatest strength: suspend/resume. There are no branching paths, no inventory management, no skill trees to keep straight — just a narrative that unfolds one conversation at a time. That makes With Eyes of Ice a perfect pick for commuters and travelers who want a meaty story they can dip into for 15 minutes at a time without losing momentum. Ratalaika’s track record on Switch also suggests a polished localisation and a comfortable reading UI, which is exactly what you want when you’re squinting through a window seat’s glare or switching between handheld and TV mid-chapter — the same low-stress, pick-up-and-play appeal that Case Solved: The London Files brings to Switch. If you’re looking for a low-pressure, high-text-value way to close out August, this is it.

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