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Splatoon Raiders Speedruns Showcase Switch 2 Gadget Creativity

HG Staff
Platforms:#switch-2

A week into Splatoon Raiders on Switch 2, the casual players are still figuring out which Stinger to splat first. The sickos have already beaten the level without touching half the platforms. Awlmun Den, the salmon-themed platforming gauntlet that should take a tense minute-plus on Ultra Spicy, is being cleared in nine seconds flat. That’s not a glitch—it’s the gadget system operating at maximum creativity, and it’s exactly the kind of community ingenuity that makes a handheld launch memorable. On a portable device where every second of playtime is precious, watching these routes unfold is less about flexing skill and more about rethinking the level designer’s assumptions — much like the Pudyin Den boss fight rewards creative gadget use.

Nine Seconds of Genius: How Gadget Overlaps Bypass the Level

The trick, as documented by Reddit user LeficiosG and YouTuber Dvard, relies on a three-gadget loadout—Flywire, Jump Bomb, and Dash Bomb—combined with mods that shrink cooldowns and increase uses. On a standard run, you’d need to wall-jump, dodge ink streams, and route carefully around extra Stingers. These speedrunners ignore all that. They pop a Dash Bomb to rocket forward, air-dodge into a Jump Bomb, then use Flywire to hook directly to the Stinger. The whole sequence takes fewer button presses than the intended first checkpoint. For Switch 2 players using the device in tabletop or handheld mode, the precision required is absurd—tiny joystick flicks and perfectly timed ability triggers. But the payoff is immediate: skipping minutes of repetitive movement to claim top-tier rewards instantly. It’s a reminder that Splatoon Raiders isn’t just a shooter; it’s a physics sandbox that rewards system mastery over brute force.

Why Portable Play Magnifies the Tinkering Appeal

Handheld gaming often favours bite-sized loops—quick rounds, instant gratification, minimal downtime. Awlmun Den’s speedrun meta takes that principle and weaponizes it. The level itself is short, but the act of discovering and executing these routes turns a two-minute challenge into a ten-second dopamine hit. For Switch 2 owners on the go, that means more runs per train ride, more attempts to tweak mod loadouts without booting up a PC. The gadget system’s depth shines when experimentation costs nothing but a few seconds of your time. Nintendo hasn’t announced post-launch content for Splatoon Raiders, but the community’s appetite for movement puzzles suggests that platforming-specific challenges—like those hinted at in Awlmun Den—could extend the game’s life well beyond its launch window. On a console that lives in your bag, that kind of replayability is gold.

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